Tuesday, September 1, 2015
Monday, April 4, 2011
Glass pitcher puzzle
In the sherd sorting games, the completed model was textured white with black outlines around each individual puzzle piece. The player would then choose from a selection of different random pieces, dragging them over the ghost object. The correct pieces would snap into place.
My task was to model and texture the glass pitcher, then cut the model into individual pieces, give it some thickness and make it appear like a realistically broken glass pitcher.
My task was to model and texture the glass pitcher, then cut the model into individual pieces, give it some thickness and make it appear like a realistically broken glass pitcher.
"Cave Canem" model
There are several mini puzzle games in Roman Town. The player must re-assemble sherds of several different types. In this puzzle, the player must re-arrange the parts of a floor mosaic. The "Cave Canem" floor mosaic greeted the visitors of the house, the words mean Beware of dog.
Friday, May 28, 2010
Wednesday, October 7, 2009
Unit environments created for Civilization 4
during my internship at Firaxis. All were used in Civilization 4. While the top three were utilized in the Civ-pedia section. Also the top three are more fully realized with the user able to rotate the camera 360 degrees and zoom in and out on the selected unit. The unit environments have animated skies and water effects, as well.

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